D3 D2 D1 D0 Type of noise
or division
0 0 0 0 set to 1
0 0 0 1 4 bit poly
0 0 1 0 div 15 -> 4
bit poly
0 0 1 1 5 bit poly ->
4 bit poly
0 1 0 0 div 2 : pure
tone
0 1 0 1 div 2 : pure
tone
0 1 1 0 div 31 : pure
tone
0 1 1 1 5 bit poly ->
div 2
1 0 0 0 9 bit poly
(white noise)
1 0 0 1 5 bit poly
1 0 1 0 div 31 : pure
tone
1 0 1 1 set last 4
bits to 1
1 1 0 0 div 6 : pure
tone
1 1 0 1 div 6 : pure
tone
1 1 1 0 div 93 : pure
tone
1 1 1 1 5 bit poly div
6